Hello again, and its time again for the look at the informative, interesting, mad and downright random news stories we have noticed over the week.
As predictable as FIFA 09...
Bioshock, the critically acclaimed shooter from Take Two has made the predictable jump to the PS3. Following in the footsteps of Lost Planet and Rainbow Six: Vegas (1), the PS3 is getting used to having 'older' games from the 360 being ported over. Bioshock has made the jump in a relatively short period, after being released at the end of last year. My view on this is that the developers are not saying 'Yeah, we'll release on both consoles simultaneously simply because they know they can't code as fast (or couldn't) for the PS3, and would end up delaying the game for both systems, and for a company as on the edge financially as Take Two would not of wanted that. But hey, so long as it hits the consoles and allows as many gamers to experience good games as possible, the wait is not a problem
Fetch the Popcorn
Onto more PS3 news, coming soon is the supposed (or not, as it was recently revealed) final instalment of the Metal Gear Solid series. MGS has always been known for having very long cutscenes with some in MGS2 reaching around 30 min's, but, at recent reviewer has said that a cutscenes in MGS4 is over 90 minutes long....that's 1 and a half hours...that's a average feature length movie. It's been advised that you watch it, as not only does it fill in a lot of the story, but actually contains some of the greatest CGI in a game ever. Well the game got 10/10, so it must be 'alright'...
Dead...Haha, ROFL, LMAO
Valve, the developers of Half Life and the steam distribution service, have had a good old chuckle at the expense of the PC doubters, who have claimed the PC as a gaming machine is dead, killed by piracy and system specs.
'If you look properly you'll find that PC game sales are even, if not bigger, than all of the next-Gen consoles'
(Doug Lombardi, courtesy of CVG)
He explained to Shack news that they just laugh at it and they have been really successful from PC games and now have multiple projects going, with Steam growing and growing. At the moment it's coming from both sides, with people trying different methods, abandoning the PC altogether or simply soldiering on with it, I like the PC as a platform, but it's sure a struggle to keep up the system specs, hence, games going on to consoles.
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