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Showing posts with label Xbox360. Show all posts
Showing posts with label Xbox360. Show all posts

Thursday, 10 July 2008

Feature: My Life and Games...Part 4

Its the penultimate part of this feature, and in this one, I look at the new generation of consoles.

Read Previous parts here:

imageIt was time I thought, that I actually got a console at launch, rather than waiting till it was a few years older. I wanted to be an 'early adopter'. Obviously this generation I had three choices, Xbox 360, Wii and the PS3. I contemplated the 360 for quite some time and for some quite valid reasons. The online system was much better than Sony's proposed PSN, more quality games due to its early release and was not as expensive as the PS3. Quite a lot of people I knew had it, so there would be plenty of multi-player options.

But, even though the 360 seemed the sensible options, I've never been sensible, and I wanted a launch console, so it was either the behemoth, wallet munching PS3 or the oddly named, waggle fun machine the Wii. At the time, no one knew how popular the Wii was going to be, no one could predict how many people would buy it, how many old folks homes would be organising Wii bowling leagues etc.

My main reason for choosing to get a PS3 was because I could play the only game I wanted to for Wii LoZ: The Twilight Princess, on Gamecube as well, with some critics preferring the GC version, so I didn't really want to purchase the console on the grounds of one game. The PS3 meanwhile, had a lot more features built into it which I would use, and had backwards compatibility so I could play all the PS2 games which I owned (well most, it was slightly hobbled due to the software emulation). Another reason, a geeky one I agree, was that I wanted to use it as a personal computer as well, so I needed to upgrade the harddrive and install Linux on it (something I have done).

imageI got Resistance: Fall Of Man and Motorstorm at launch, though I originally wanted Elder Scrolls IV: Oblivion, but many Ubisoft games were mysteriously delayed for a month. I was also playing on a SD TV, which stunted the impact of the upgraded graphics, although I was still impressed withe overall scale of things in both games. I got nailed by a lot of 360 owners at school, and whereas I could see where they were coming from, I simply didn't care. Maybe they had forgot that the quality of 360 launch titles was massively below standard.

Don't get me wrong, me and countless others have all gone 'Oh no, not again' at some of the things Sony has done said, especially with the Sixaxis and their backtrack over having rumble in controllers. Promised games such as Lair turned out to be awful, with poor controls and a patch did nothing to aid its life and the way Sony tried to 'help' reviewers review the game didn't got down too well.

I've always tried to stay away from console related discussions regarding which one is best, as looking back, they have all at the moments at different times. I believe (with the exception of the Wii) that it matters even less this generation. Most companies release games on more than one platform anyway, simply due to it being expensive no matter what console you develop for. That said, I'm really looking forward to Final Fantasy XIII

Would I like to play on all three consoles, certainly I would, but money ain't a unlimited resource, and neither is time. I was speaking to some adult Wii owners, who were actually into games, and they were telling me about it and said that its fun, but wouldn't recommend getting one till it was sub £100 at least. And even then, I doubt I would have a extensive game collection on it. I would find myself buying games I already owned from the virtual console. Wii Ware looks promising, but not too convincing for a perspective buyer.

imageWhat for the future then. I expect that they will simply keep building and building more things on top of the machines, from firmware to peripherals. The Wii will probably be the first to get an upgrade, new version or a new console, but somehow I don't see Nintendo backtracking from the casual market. Maybe the PS3 will be made smaller, and possibly another model of the 360 will be introduced. But with price drop galore predicted at E3, its going to get very interesting.

Tomorrow, in the final instalment, I look at my PC gaming and the handhelds...

Quantum of Solace-First look

We're suckers for James Bond games, and with the sheer bulk of them in the last generation, they have kind of gone from OK, to awful to acceptable and back to bad again. Nothing has created quite the effect that the fabled Goldeneye on the N64 did.

Well, after changing hands a fair few times, the next game based on the film, Quantum of Solace looks the business. Using the COD4 engine, everything looks superb at the moment, with destructible environments and generally great effects that were first seen in COD4. Anyway, enough talking, take a look at this video from Gametrailers and see what you think, I'm actually looking forward to this Bond game.

Tuesday, 8 July 2008

Soul Calibur IV, Impressions...

Soul Calibur IV is the latest in the fighting offerings by Namco, and takes the series onto the PS3 and 360. Much has been made of the games, female characters specifically *cough* 'enhancements' *cough* (sorry one of those jokes had to be put in somewhere), possibly the most disputed being the addition of Star Wars characters in the game, as some kind of major marketing ploy perhaps. Yoda is appearing in the 360 version with Darth Vadar in the PS3 one, with Starkiller, the apprentice out of Lucasarts 'Star Wars: Force Unleashed' being in both. (see the Darth Vadar stage in the video below, if you can ignore the shouting people).

Being a fan of the series, I looked forward to this game, so lets take a look at what we know is on offer in this next game. From screen shots released yesterday, we can see that the majority of the modes from previous games are in the game, such as character creation, arcade mode, single player mode, VS mode, museum and a comic. Going on past SC games, it's likely that the single player may evolve into a strange text driven, choice adventure, or maybe even proper cutscenes this time!

imageThe roster has been updated slightly, with the SW characters I mentioned before and a  few new faces, with previous characters being given the HD makeover and various other little bits and pieces. According to a variety of sources however, it appears that even in the completed builds Namco are showing journalists etc, character's appear unbalanced (no in power not the other way), quite badly. Lets hope Namco get it sorted out.

Another part of the SC franchise which has always shone is graphics, and from screen shots we've seen, this year is no exception. Audio has been improved, with a grander soundtrack and even better cheesy voices. Graphical effects look sharp and vivid, with animation, although still a tad rough in some videos I have seen, looking more realistic to previous games. Stages look distinct with varying uses of light and textures and the character models themselves looking very detailed. But, what is the price the users have the pay for all these graphics....

image ...Quite a bit according to Kotaku (amongst many) as rumours of a install as large as 6.5GB have been quoted, with a 2GB save file for PS3. 360 owners don't get away with it either, as rumours are also going around that you need a HDD to play it, and if your with a 20gb one, its going to vanish pretty quickly.

So, am I looking forward to SCIV...Hmm, tricky one that. On one side, I enjoyed past games and find the weapons mechanics refreshing, but don't really think adding tonnes of extra characters (Kratos of God of War fame is also rumoured for the PS3) doesn't really wash with me, I thought adding Link etc to SCII was daft. I'll probably get it, being a bit of a SW fan and liking SC, but its about time this series focused solely on the fighting and less on top heavy characters.....

Monday, 7 July 2008

The Next Level Update - 07/07/08

After a crazy weekend, here's the TNL update.

Noal Gallagher blames game for knife crime

imageSpeaking to BBC newsbeat, oasis frontman Noal has claimed that rising knife crime  amongst young people can be blamed on yes, you guessed it, videogames. Nevermind the fact that many other forms of media promote violence, Gallagher says that violent video games desensitises young people to violence. He does not mention any particular game but says it is 'very, very scary'. I can't blame him for making his anti knife crime views known, what with a spate of horrible stabbing's recently, but I believe there are other things to link it too rather than video games, society in general would be one. This mainly comes from when he was in Liverpool recently and saw news stories about it every night. he goes on to say

"People say it's through violent video games and I guess that's got something to do with it, if kids are sitting up all night smoking super skunk and they become so desensitised to crime because they're playing these video games...".

PSP holds strong in Japan

imageFollowing a bit of a mad week for Sony, good news for the PSP over in the land of the  rising sun. Facing increased competition from the Nintendo consoles, the PSP has managed to hold on to the top spot, down just 500 units on the previous weeks. This may show an increase in popularity for the PSP as a platform, with quality releases such as Final Fantasy VII crisis core and Japan favourite monster hunter boosting sales. Following the massive boost of sales of the PS3 following the release of MGS4, sales of the platform have decreased again, but Sony will still probably be quite happy, as even they have admitted that the PSP is 'doing better than we hoped'

PSP - 58,861
Nintendo DS - 48,884
Wii - 48,480
PlayStation 3 - 17,973
PlayStation 2 - 7,673
Xbox 360 - 5,104

Sales data compiled by Media Create.

J Allard CXO

Poor J Allard, after been shifted from one project to another, one being the Zune (poor guy) he has now been given the fantastically made up role of...Chief Experience Officer (CXO). What that means is that

image"As Chief Experience Officer (CXO) and Chief Technology Officer (CTO), J Allard is  responsible for the technical architecture and user experiences related to products and services of the Entertainment and Devices (E&D) division. Allard works closely with technical leaders across the company to align E&D product teams with Microsoft's overall services strategy and product architecture, and drives the technical and design agenda to deliver Connected Entertainment experiences for consumers. With a unified approach and his personal passion for the possibilities of digital entertainment, Allard manages the E&D design group and also oversees an incubation team that scouts new opportunities for the division."

That was a lot, don't know whether that means he's going to be back into the Xbox biz, where he did a eccentrically good job, and developed a rather strange cult following. We need more bald dudes on stage now Phil has left Sony.

No More Brain Training!

imageNintendo have announced they have no plans to make more Brain Training games , down to the fact the first two still make loads of money. Speaking to trade magazine MCV, Nintendo marketing director Dawn Paine said

"The idea behind More Brain Training is that people can move across to it once they have played the first one, and vice versa, and are looking for new challenges and training exercises,"

Basically, that because the Brain Training games are still doing so well in the charts, it seems silly to do any R&D into making any more. Mind you, with Dr. Kawishima (sp!) himself being ripped off by it all (apparently) I'm sure he's not keen for any more to appear.

GTA crime spree

imageQuite a widely reported story, as the Internet loves flaming on idiots, and who can  blame them when they are this idiotic. Siding with Jack Thompson and co, six clever teenagers have gone on a late night crime spree in Nassau county, New York. there first attempt at game emulation had them mugging someone, robbed a motorist and smashed a van with a bat, wow they even kept with GTA weapons.

"It was determined that they were emulating the character in that Grand Theft Auto game, going on a crime spree,"

Nassau's Det. Sgt. Anthony Repalone told press, following them admitting that they were trying to portray those out of GTA. What a clever way to spend your time, go back and play the actual game, rather than attempting to imitate it.

Wednesday, 2 July 2008

Civilisation: Revolution Demo

Played the demo of this recently (big console one, not yet played the DS one), and after looking forward to it quite a lot, on starting up the game, I was left feeling quite disappointed. Now I'm aware the demo is quite limited in features as its a demo, yet it still didn't quite make me think this is the next generation of console strategy games.

image To start with, they have decided to fit in with the 'console crowd' by having crazy characters attempt to guide you through the games much simplified interface. Taking a leaf out of 'The Sims', the main character takes you through each section and although it gives you choices over whether you want to listen to his random babbling of nonsense whilst a text message explaining it comes up with the help message. This character changes costume occasionally and is often pushed out the way by other Civ's leaders, barbarians and other people that pop up.

Control-wise, it has been simplified fairly well to the console's pads, with using the 2 analogue sticks to select units and move units around and the shoulder buttons being used to move between cities. Speaking of cities, although mine were fairly small and undeveloped, unlike in the early game part of Civ 4 for PC, micro-management has pretty much gone with your workers just generally working on cultivating the land around your city.Another thing that takes away from the game on my part (maybe unfairly comparing the audience of the console and PC version) is that once you have finished building a building, unit or project in a city on Civ 4, you were asked what you want to do next. On this one, I realised that for most of the game I played all of sudden I'd built a substantial army of warriors, but my city had become a bit of a slum.

Combat wise the game is pretty much identical to Civ 4, with the standard 'chance of imagewinning' depending on a variety of factors and you have an ability to improve units not only from gaining experience, but from from finding a Knights castle etc. Also, with a group of three units of the same type you can link your units together as a stronger army.

Overall, Civilisation: Revolution did not impress me massively. But perhaps I am being unfair, for the basic console user who does not like the complexity of the PC version, or for a Civ veteran who simply wants a less intensive experience for their console, it is a good purchase, but personally, I think fireaxis bowed a little too low for the console fans, by not including basic voice acting like the Sid Meier from the tutorial in Civ 4, I also noticed some strange screen tearing issues, but hopefully that should be cleaned up for the final game.

For those looking to get into the Civ series for the first time, or if you simply want to play this series in a different way, you can pick this up now for PS3, 360 and a portable version for DS.

Monday, 30 June 2008

The Next Level Update! 30/06/08

Once the Internet connection finally returned to my house (after making sure we'd defiantly paid the bill), I got a chance to look at some of the news that people are talking about.

 

Diablo Returns!

Blizzard have shown a Diablo III teaser trailer at their Paris conference over the weekend, and its got Diablo fans HYPED! The game appears to be using a 3D engine, but locked down at a isometric perspective, in keeping with tradition, as your can see in the video below. Taken from CVG here is a list of what we know.

UPDATE: Here's a list of what we know so far:

  • Set twenty years after the events of Lord of Destruction and will be a similar length to Diablo II
  • 3D game engine, but locked in isometric viewpoint
  • Will be available for both PC and Mac. No console.
  • Two classes confirmed - the Barbarian and new class the Witch Doctor, who can control minds and use pets. There is currently five.
  • Up to eight players co-operatively at present. Co-op played via battle.net
  • Diablo III will concentrate more on quests, story & events that previously.
  • WoW-like hotbar implemented. Is possible to play just using mouse.

Looks pretty good so far!

Spore creatures hit 1 million

image In just a week since its release, the Spore Creature creator has seen users create over 1 million creatures. How many of those are creatures with questionable design choices remains un-answered, but millionth creatures was just an average bug thing. A statement from Maxis' executive producer Lucy Bradshaw said,

"Maxis is excited, humbled and inspired by the explosion of creativity that we've seen with the Spore Creature Creator online," "I'm amazed at the creations I see getting uploaded to the Sporepedia, whether it's a realistic looking bird or animal, a 10-eyed alien, or something completely bizarre and unexpected like a creature that looks like a motorcycle." 

No mention of a certain type of creature then.... Spore is due for release on September 5th in the UK.

Someone's busy...

Apparently, EA have stated that currently 5 Battlefield games are in development. Battlefield Heroes' (the mostly free online shooter) executive producer Ben Cousins has spoke at the Paris GDC about their being various games in development, however most are being kept underwraps.

"We've got five [Battlefield] titles in development, which is more than you'd expect."
"We're actually developing a battlefield game with Neowiz for the Korean market and separate from Heroes,"

image So that leaves 3, which many people are guessing means different battlefield games for each of the key home platforms, which means that they must either be substantially different, or are simply putting a spin on things. In other Battlefield news, Bad Company was released, and not long after people wanted to take the mainly online shooter online, they began complaining about dodgy servers for the Xbox 360 version of the game, including connecting to game and stat tracking.

Their fool proof method which is not really fix, more something to give them more time to fix it, is to turn your 360 off for 20 min's, then back on again. Almost as sound advice as Rockstar's guide to getting GTA IV to work on the PS3....

In other news...

Xbox 360

Microsoft are considering family friendly Halo games following some rather odd questions in a recent market survey. Box art has been released for Banjo-Kazooie: Nuts and Bolts (erm, woo) and the 360 DRM tool for those with new consoles has been released, letting you play all that content you bought a while ago! Other than that and general game news, still a bit quiet on the 360 front.

PS3 and PSP

imageHowever, Sony are really beginning to show off their in-game XMB, which is due for  release some time in July, with a new video on the PS blog showing off the features, why on earth it took so long I don't know. Kaz 'Riiidddgge Racer' Hirai (sorry, I'm never going to be able to let that drop) has announced that as well as a Wii style weather and news channel things being released, there will also be a video store, which will be eventually cross-compatible with the PSP. There is also news of a few more games being ported for development, yet hiding behind all this, they released a statement saying that although it has begun to decrease, losses are still $1.15 Billion on the Playstation section....ouch...And God Of War 3 is apparently ready to show off at E3, which many speculate is the game that the BBC blogger caused such a stir about by claiming it was the best looking game he'd ever seen at a Sony event, amongst a few other people.

Wii and DS

Summer line up was revealed and its quite a long list, though I'm struggling to pick out many massive games in the line up, apart from of course...Kung Fu Panda and Pimp my ride....erm. Anyway, head over here to see the list, as its quite long! 2K are going to be using Havok physics for the Wii and Castlevania Wii is a 3D beat 'em up...randomly.

Monday, 23 June 2008

The Next Level Update- 23/06/08

Yeah, it's that time again, to find all those random news stories that should be in this blog, and put em in it.

PES 09 comes out of nowhere

imageQuite a few of us were thinking that PES had gone into hiding after quite a poor showing last year, 08 was far better than the next-Gen versions of PES 6, but various issues plagued not only the PS3 version, but 360 as well. The developers reportedly put this down to their current engine they were working on did not agree with next-Gen hardware.

But PES has recently arrived again, with its 09 edition apparently having massively improved graphics, new moves, better control elements and key online features, mind you, having a online feature that worked and did not require about 15 different ID's as most Konami games do would be a start.

Knifes linked to games

imageThe well known quiet and rational Boris Johnson (.....) now the Mayor of London, has  managed to link games with yet another form of violence. Nevermind the fact that society in the UK has gone down the pan, he claims that as well as 'drug addled celebrities', violent videogames are also to blame for the rise in the knife culture.

Of course, this is not he first time Mr. Johnson has come out against video games, he wrote a piece in The Telegraph last year claiming it was "time to garrote the Game Boy and paralyze the PlayStation". Perhaps so, but perhaps focusing on the more underline causes of violent crime by youths, as in maybe the fact they know they nearly always get away with it. Actually no, scrap that, lets go play Manhunt.

Spore porn is banned

clip_image002I'm not surprised, but not long after the Spore Creature Creator was released in order  to help populate the Spore world before the game's release later this year, various creatures with questionable shapes started appearing. Partly fuelled by PC Gamers attempt at creating one, people went mad creating creatures in the shape of everything from swear words to appendages. EA have now taken action, sending emails to users who have abused the T&C's, saying their account has been flagged and could possibly be banned. So it doesn't look like a nation of porn stars will be taking over the galaxy...sorry guys..

Stuff Section

PS3 and PSP Stuff

Quite a lot for the PS3 this week, with firmware 2.4 being confirmed for definite meaning in-game XMB and trophies on their way, and 2.36 making everything a bit more stable...Also, PS3 is storming sales in Japan, mainly down to release of MGS4, SCEE president David Reeves has said that the PS3 will eventually outstrip the PS2 lifetime sales and for Sony, restoring game and TV profits is a priority. Shame, not too much game news.

360 News

Apparently, Command and Conquer 3: Kane's Wrath appears to be coming along well, the world debut of Cod5: World Of War was released on XBLM and MS want to be the first with Xbox 3, 720 or whatever they are going to call it. Their E3 line up has also been leaked, with 'Lips' a Singstar esque karaoke game amongst the games going to be on show.

Wii and DS Stuff

imageQuite a few new titles for DS have been shown, such as Ninja Gaiden DS, Bleach: Dark Souls and a few others. A Mum has developed a screen protector to save TV's from flying Wiimotes after seeing hers being destroyed and more Mums have gone crazy in Asda for a cooking game for the DS, which contains over 250 menu ideas and step by step recipes. They have sold around 10,000 copies in the first hour and apparently its still selling really well. The future for DS?

Sunday, 15 June 2008

The Next Level Update- 16/06/08

How many of us missed Fathers day....I almost did...whoops, but with MGS4 coming out, who needs Father's when we have Snake..Snake?...SNAAAAAAKKEEEE!

COD5 unveiled, the World is at War...again...

COD4 was a awesome game, no question about it, released at the back end of a very strong year, it boasted mulitplayer more popular than Halo 3 and a intense, but short single player campaign. But, people were left dismayed with the reports that Treyarch, who to be fair are good developers, were going to handle COD5 and take it back to WWII.

Me, being as open minded as possible (WTF Fools, teh cod4 iz rad!!!!11111) decided that I was just going to see what they come up with. CoD 5: World At War is taking us to a new theatre of war (one that was already seen in MoH: Pacific Assault or whatever it was) focused around the pacific theatre and the Russians moving into Germany. Treyarch apparently have decided to mess with the AI of the enemy Japanese infantry, by making them much more terrifying to fight against. Treyarch have almost come out and said it is a survival horror shooter, which sounds a bit Wolfenstein-ish to me.

But, the senior producer for the game, Noah Heller has said that the game has to redefine and stun the shooter genre, otherwise people will lose interest in the game and it could possibly harm the franchise . It's promising a similar but more balanced mulitplayer modes, but I'm unsure how this could possibly move the series forward in the leap which Cod4 did.

Sam's going all quiet

With Ubisoft's 360 exclusive Splinter Cell: Conviction been in production for such a long time, for a while it had completely vanished from my mind, which is not hard to do I accept. But Sarcastic Gamer have recently reported that they have heard from various people at Ubisoft that cult actor Michael Ironside, Mr. Gruff who voiced Fisher in all the previous games has quietly been given the boot. Many comments on websites reporting on this have been mostly negative, many comparing it to David Hayter not doing Solid Snake....unthinkable, but no official word from Ubisoft yet, maybe Sam is now so stealthy, he has no tongue, rendering his ability to interrogate eastern European militia in perfect English useless.

Jaffe unleashes anger at Nintendo

No, jafa cakes have not had a uprising against Nintendo for failing to make a game about them (Cake or biscuit?) but David Jaffe, outspoken God Of War creator has wrote on his personal blog some strong words against Nintendo and their marketing person Laurent Fischer. Fischer claimed in an interview with Edge that it was only 'geeks and otaku' that wanted more storage space in Wii, outraging many Nintendo fans and non-fans. In the rant, which refers to Fischer as a she (I thought she was a guy, but that's beside the point), Jaffe wrote:

"Ok, so if this is true [the geek statement from Edge 190], it's really, really sad.
And not so much because Nintendo seems to be telling a chunk of its loyal fanbase to go f**k itself, but because it's just reeks of junior high school vibe immaturity bullshit."

I like Nintendo. And I LOVE old Nintendo. And both old and new Nintendo have brought SO MUCH to this industry that they SHOULD be proud and excited and even a little cocky when it comes to their amazing accomplishments... But this statement, especially coming from a marketing person, reeks of one of two things:
a- arrogance at a level that should make Nintendo- if this statement reflects the core of the company- very ashamed.

b- a marketing person who has no real clue about games and thinks she's being cute and coy by dissing the 'geeks' cause she thinks the mainstream loves them now....if this is the case, she really needs someone to sit her down and explain to her which side her f***ing toast has been buttered on for years and will eventually get back to being buttered on...."

Not the words of a happy man I believe. My opinion on this is quite simple and has been like this from day one of the Wii launch. When asked by non-gaming friends and relatives about it, I always said it was a brilliant machine, and Nintendo are very clever, but for longevity, it's not for me, there just ain't enough quality games on it. But, this is someone who updated their PS3 HDD to the maximum capacity, so fit quite snugly into Nintendo's 'Geek' category. but honestly, what do marketing people know!

Wow that was a long section...Other Stuff

MGS4 is out!

As you may of guessed Metal Gear Solid 4 is out, I'm almost to the end of it, minus a few mammoth cutscenes, and so far, it's been everything I expected and so much more. And it's not just me who thinks that. Browsing round a few websites, the game has been very well received, especially by fans of the series, who praise Hideo Kojima for wrapping the story up in the best way possible. Though it appears that many supposedly 'joke' forum threads, such as looking at the MGS3 characters and how they fit into the later game, has come true, clever work Kojima.

EA sued

Electronic Arts has been hit with a lawsuit against it for blatant anticompetitive conduct' in the American football genre especially. This is mainly down to the fact that EA has bought every license under the sun, meaning that if you want to play a licensed game, you need a EA one. We'll keep an eye on how this develops.

 

That's enough for this one, be sure to be around Tuesday and Wednesday for the GT4 endurance race feature blogs, and a podcast.

Monday, 9 June 2008

The Next Level Update 09/06/08

We're here again, slightly late, for the Next Level Update.

GTA IV DLC delayed...No its not....Yes it is

News coming out of Take 2 is that the DLC has been delayed till Q1 2009, which is quite a way off yet. The details, surprisingly, have not been revealed, and also no details of which platform the DLC has been delayed for.

But, Microsoft have released a statement saying that the DLC is still on track for Autumn 2008, claiming it doesn't mean it will be released in 2009.

'The GTA IV episodic content for the Xbox 360 is still on track for release in 2008'

Well that wasn't confusing was it. So, going on that, it looks like any DLC planned for PS3 will have been pushed back, although Take 2 did come out and say it was not down to development issues.


Xbox Live Marketplace is overcrowded

Poor Microsoft, in their attempt to provide tons of content for people to download, they have managed to cram it so full with stuff. that it is impossible to find something on it. Around 17,000 items (no, I didn't count them) are on the marketplace, and its not that the servers are too full, its that the interface simply is not
designed around that much content.

Aaron Greenberg has come out saying he is unhappy with the sheer amount of stuff and the navigation difficulty, and as well as their decision to be taking poorly performing items off XBLM. With no spring update coming out, looks like development is being focused on XBLM.

Tomonobu Itagaki leave Tecmo

Ninja Gaiden creator, Tomonobu Itagaki has left Ninja Gaiden developer, Tecmo, claiming un-paid completion bonuses and is leaving his post on July 1. He filed a complaint to the Tokyo District Court that he was not paid the correct amount and sending a complaint against the president of Tecmo. He has also claimed $1.4 million in damages. Someone clearly is not very happy.

Now Tecmo have replied by claiming that this is all distortions and denied what they have been accused of. Seems not to of done enough though, as Tecmo's shares have fallen sharply following the fact possibly their most valuble employee is leaving, and even after releasing an apology to everyone related to the company, it's not gone down all too well.

Other Stuff

PS3 news

Couple of things on the PS3 front, both the Getaway (oh boo hoo) and 8 days (actually damn) have been canned, whilst it has been revealed that the Bioshock
version will have quite a few updates, tweaks when it is re-developed by a mystery developer. Also, in the US, they have a online subscription based show which you download from the PSN called Qore, and possibly will be released in Europe.

Capcom Games

There was a Capcom event, which they showed off Resident Evil 5 (a pumped up version of 4 by the looks of things), Dark Void, Bionic Commando and Street Fighter IV, amongst other things. Bionic Commando even promises online mulitplayer and Resi 5 may be having co-op, have the Japanese got multiplayer!?!


Ubisoft Event


Ubisoft also showed off a few games, like Far Cry 2, Prince of Persia and a teaser trailer of Beyond Good And Evil 2. For those who missed the first one, play it, as it was a good game that nobody played.

Wii stuff

The Wii now has a 100 Wii ware in developers, but apparently everyone who wants storage space for all these games are geeks according to the Managing Director of Nintendo of Europe, Laurent Fischer. Thats nice then.

Saturday, 7 June 2008

Demos- Battlefield: Bad Company

I decided to take a look at Battlefield:Bad Company.

I had heard a lot about this game, since its announcement quite a bit back now. It was to promise an advancement on the Battlefield series, with nearly fully destructible environments, a thrilling single player campaign, coupled with focused multiplayer. This demo allows you to play the first missions of the game and a multiplayer mode.

Before I begin on the multi
player, the basic idea behind the game is that you are part of B Company, a company in which the soldiers which have not behaved particularly great in the army are put into, rather than prison. You are based in a conflict in the fictional eastern European country of Serkozache, and your company fight more for personal gain than the good of the army etc. During the demo mission, you are the new guy, who has joined the casually commanded company. You are ordered to attack an enemy outpost to clear it out for a convoy of vehicles. You grab a vehicle, of the many available i picked the bog standard Humvee and the 3 other squad members jumped in.

The dialog behind the characters is superb, playing half on the stereotyped American army style of things, whilst having a subtle satire behind the scenes. Animation is also good, as I saw two of my squad mates playing rock, paper, scissors whilst waiting to go. The demo's main purpose, being the first mission of the retail game, is to introduce you to the concepts and characters in B:BC, offering a variety of pop up, non-intrusive tips of some of the options, such as changing a radio station in you vehicle.

A lot has been made of the destructible environments, and for the most part they work well. Walls are destroyed in various ways depending on the strength of the weapon and at one point, when running through an artillery barrage, sandbags, trees and mortar were flying everywhere. It's nice to be able to run over trees, though I did find myself subconsciously slowing down after playing GTA IV, where mother natures finest are invincible.

The only disappointing part is that buildings cannot be completely flattened, whether this is a gameplay choice or not, the developers have not allowed the building's supports to be destroyed. The way the buildings are damaged then, is much more similar to BLACK, seen on PS2 and Xbox, than Crysis.

Moving on from the single player, t
he multiplayer portion has one game mode 'Gold Rush', where a teams of attackers and defenders attempt to destroy or protect gold stashes, over one map, Oasis. Similar to the single player, whilst the maps are large in size, areas remain closed off until you have taken the gold stash, which allows for the attack to remain focused. Similar to BF:2142, the number of classes has been reduced, mirroring those found in CoD4.

The actual gameplay was really quite enjoyable, for someone who was more used to CoD's style than Battlefield's, it offers a easy to pick up, lag free experience. The respawns are fairly quick, and the game allows the tide of battle to shift very easily, one of the weaker points I felt of Cod4. The demo allows you to play in ranked matches up to rank 4, in which you can unlock a weapon to be used at retail.

Overall then,
BF:BC has done a good job of convincing me to get the retail. That comes with eight maps and thankfully, weapons that can all be unlocked at level 25, rather than being forced into purchasing them. Graphics could be touched up in places, some areas look pretty barren, but generally, the game has a polished feel, no doubt helped by the beta release.

Battlefield: Ba
d Company is due for release on June 23rd for Xbox 360 and PS3

Wednesday, 4 June 2008

Kick the ball with 500% more realism...

It's begun again, the annual FIFA announcement comes as FIFA 09 is coming with 250 key improvements following a first look from Gamemaster Magazine. The games due out in Autumn, the usual time for the FIFA and PES releases are. But this year, with it being very close last year, will FIFA overtake PES as the 'Footballers Football game'.

imageMany of the improvements for FIFA don't seem to just be the usual gimmick they bring in with each game, some work better than others. They seem to be generally improvements in making the game of footy better, for example an increased responsiveness, quicker, soother passing and various other animation improvements, to make the players appear less like bow legged puppets and more like actual humans.

So, can this overtake what many people presume to be the perfect footballing game series, Pro Evolution Soccer. Well personally after playing PES 2008 to death, I think it can beat it. I was one of the poor people who played PES 08 on PS3, and it was a hobbled mess of slow FPS. With this FIFA promising better animation and collision, that actually relates to the player, this could well knock PES of its shaky top spot.

imageI player UEFA Euro 2008 recently and was surprised at how much I enjoyed it. As I've always played PES, and thought FIFA was a complete waste of time, it seemed that UEFA was as good, if not better than PES. Now obviously, if they have rebuilt the engine and completely gave the interface a redesign, PES may be OK, but I reckon with the improvements, such as my favourite 'realistic tumbling' (where players fall over basically) FIFA could really give it a run for its money.

FIFA 09 will be coming this Autumn, on every possible platform in existence, possibly even the Atari 2600

Sunday, 1 June 2008

The Next Level Update 01/06/08

Its the first of June, which typically means the weather is going to start acting more like summer and less like a mutant offspring of spring and autumn. But summer means a slowdown in gaming news....Does it?

Oh please, shut up

imageKonami have told everyone who has been harping on about the length of the cutscenes in the Metal Gear Solid 4, to basically, be quiet. Various early reviewers of the game have noted upon the length, not necessarily calling it a negative aspect of the game. It has been mentioned that Konami told reviewers not to release the length of the cutscenes (reputedly 90 minutes), though reviews hinted at it, with IGN claiming half the game was taken up by them, with the OPSM (Official Playstation Magazine) saying they were the length of the three Godfather movies rolled into one and that its around a third of the game. I'm still positive it's going to the best movie I've ever played.

"UHH...GAMES....GAAMMMESS"

image Sound familiar? According to Slash, the fuzzy haired guitarist (I do know what bands he played for!) has come out saying that games turn kids into gaming zombies. He claims that people who play Guitar Hero don't pick up a real guitar and that real guitar playing and learning to play it is much more enjoyable, if not as instantly gratifying. However, Slash also says that its a great way to spread new 'killer' Rock 'n' Roll through Guitar Hero, which normally kids who listen to conventional radio etc. I'm sure he'll remember how much he prefers playing Guitar Hero when the next sponsor money check comes through.

"Wir nicht mochten nach Leipzig fahren"

imageNintendo have announced (if you have not guessed from my terribly poor German) that they are not going to the Leipzig Games Convention 2008. They have said they want to concentrate on smaller shows over the country, rather than one main event. I believe that they want to reach as many people as possible, increasing their grasp on the casual gaming market. This seems to be following in the trend of the abandonment of the main big shows such as E3 and Leipzig and changing to smaller more concentrated events run by the publishers or developers. Meh, I can't afford go to any of them anyway!

Get back to your gaming caves

imageUs gamers have been called a variety of things this week, and now the the pinnacle of British hysteria, The Daily Mail, claims gaming turns male gamers into cavemen. They claim that when we pick up a games console, we turn into primordial numpty's...I'm thinking they mean console pad as picking up a PS3 or two is likely give even the most able bodied gamer a hernia. They say that research shows that gaming activates a part of the males brain used back in the day we were hunting mammoths etc. It showed that both males and females had some activation in this area when playing games but more so in the males, probably explaining the birth of the 'Man-child'.

Other bits of stuff

First Aid

Sony CEO Howard Stringer has admitted that during the mess up of the PS3's launch, it was not looking promising, and almost going to bring down the company, the PS3 was basically on 'Life Support'. But now, apparently, its all going fine, especially after HD-DVD losing the war. But, does that mean that people are just buying it as a cheap Blu-ray player, not a game console?

Afrika ain't in Europe

Sony's safari simulator is not going to be published in Europe. The game, which looked similar to the N64's 'Pokemon Snap' (well, I don't think it involved shooting the animals), looked more like a tech demo than anything else, but we'll see.

Secretive Xbox games due to be unveiled

News just in, apparently Microsoft are going to unveil 2 big new Xbox games at this years E3, probably during the pre-show conference. It's just as well, as judging by the recent activities over at E3 with developers deciding not to show up, these may be the major draw.

There's a ton more news floating around the internet, but go and find it if you want to know.

Tuesday, 27 May 2008

Is what you read what you get?

I recently read quite an interesting column over at Edge(or Next Gen). Games journalist N'Gai Croal wrote about how previewers of games often fill in the gaps of what they think will be in the final version. Many of them often have to try and be as positive as possible, even if the game has a very low standard and is basically unplayable, journalists are told by their managers to ensure they get a review or another preview copy, hence be positive. But is that really giving readers an insight into the game, or simply buying into the hype machine.

Look at Haze. Yeah, the shoddy unpolished graphics may hurt your eyes andimage crude AI may drive you insane, but none of this was mentioned in the preview versions. From that, it was going to be the perfect game, and having seen videos and articles about it, I believed it would be a good game. Nevermind then. So which would readers prefer, to be told a game ain't looking good before hand during a preview or to be told that the game is going to turn out fine.

clip_image002For this blog, obviously as we ain't  journalist's or anything near it, I don't see preview copies, or review copies, or most of the time, any copies. My personal process of writing about games, if previewing them for example, is to attempt to gather as much information as possible from the largest variety of websites I can, read through it, look a videos etc and try and build up a image of what the game is like, hence why I refuse to attempt to 'review' a game. It's therefore difficult for me to actually contextualise and look objectively at games, but many blogs are now starting to be given preview builds of games, leading them to simply say what they see.

Honesty appears to be a an important aspect of the gaming community, one which is failing fast. So many games are now being hyped up to be better than they are, (Matt recently blogged about one such situation) then it has a knock on effect on the industry as a whole. It's becoming the trend for developers to have journalists to play through games in the developers HQ, so they can give feedback on the good and bad parts of it. This doesn't seem to be happening in the previews, which means some developers do not bother making changes to the game or upping the standard as the previewers seem to believe 'It's all fine'.

So should the process be changed. As mentioned earlier, yes. Previewers all do a good job, they allow fans of a series to gain the next bit of knowledge, allow readers to generally get a interest in the games, but overall being forced to bow down to the more corporate side of the industry. I listened to a podcast a while back, where some journalists were talking about how they were not being given games by a well known publisher simply for writing some less than complementary comments about their new release. With attitudes like that with some developers, it's understandable when previewers 'play nice'.

Saturday, 24 May 2008

The Next Level Update 23/05/08

Hello again, and its time again for the look at the informative, interesting, mad and downright random news stories we have noticed over the week.

As predictable as FIFA 09...

Bioshock, the critically acclaimed shooter from Take Two has made the predictable jump image to the PS3. Following in the footsteps of Lost Planet and Rainbow Six: Vegas (1), the PS3 is getting used to having 'older' games from the 360 being ported over. Bioshock has made the jump in a relatively short period, after being released at the end of last year. My view on this is that the developers are not saying 'Yeah, we'll release on both consoles simultaneously simply because they know they can't code as fast (or couldn't) for the PS3, and would end up delaying the game for both systems, and for a company as on the edge financially as Take Two would not of wanted that. But hey, so long as it hits the consoles and allows as many gamers to experience good games as possible, the wait is not a problem

Fetch the Popcorn

Onto more PS3 news, coming soon is the supposed (or not, as it was recently imagerevealed) final instalment of the Metal Gear Solid series. MGS has always been known for having very long cutscenes with some in MGS2 reaching around 30 min's, but, at recent reviewer has said that a cutscenes in MGS4 is over 90 minutes long....that's 1 and a half hours...that's a average feature length movie. It's been advised that you watch it, as not only does it fill in a lot of the story, but actually contains some of the greatest CGI in a game ever. Well the game got 10/10, so it must be 'alright'...

Dead...Haha, ROFL, LMAO

image Valve, the developers of Half Life and the steam distribution service, have had a good old chuckle at the expense of the PC doubters, who have claimed the PC as a gaming machine is dead, killed by piracy and system specs.

'If you look properly you'll find that PC game sales are even, if not bigger, than all of the next-Gen consoles'

(Doug Lombardi, courtesy of CVG)

He explained to Shack news that they just laugh at it and they have been really successful from PC games and now have multiple projects going, with Steam growing and growing. At the moment it's coming from both sides, with people trying different methods, abandoning the PC altogether or simply soldiering on with it, I like the PC as a platform, but it's sure a struggle to keep up the system specs, hence, games going on to consoles.

Friday, 23 May 2008

The Big Summer Drought

Nope, we ain't all of a sudden running out of water, but this is traditionally the period of the year where very few big games are released. Developers seem to be believe (something the tabloids seriously don't) that during summer, everyone runs outside and indulges in polite games of cricket etc etc.

This is a load of rubbish obviously, we're all obese, unhealthy slobs and would much prefer to spend our days becoming pale and potato shaped. Summers generally turn into a world of mediocre releases, seemingly made in the developers spare time, or ports of older games onto a different system. Many of these being rushed and lazily put together.

It seems that the only games which are released around this period are those which have been delayed from the congested Christmas period (just think about how crowded it would of been with both MGS4 and GTAIV being released then). I found that last year, there were not too many games, but too many for me too afford and play. I found I could not devote enough time to every game. I enjoyed Assassins Creed, until it dissolved into a guide of how to repeat the same action 14 times, Uncharted: Drakes Fortune was fun, but linear and a tad frustrating at times, COD 4 was well...COD4 basically and Ratchet and Clank: Tools Of Destruction, was a fun blast.

But that still left quite a few games for me to play, hence me having to rush buy about 4 games after Christmas. I would prefer games to be spread out a lot more over the year, as they ain't cheap, especially in the UK. It's slightly better this year, with MGS4 just round the corner and it doesn't seem quite so congested. At least we get to look forward to a summer of confrences including another version of E3, which will eventually end up just like the old one anyway!

Anyway, as a more personal message, my fellow blogger is vanishing on holiday this week, so I can't guarantee that content will be put online as regular as we would like, on that note, anybody who feels they fit the role we outlined in the first post, contact me as soon as possible for a chance to be part of The Next Level Team.

Monday, 19 May 2008

The Next Level Update 19/05/2008

A tad late, mainly because of all the other stuff that appeared over the weekend, but here again is a list of stuff that caught our eye(s)!

Gamespot Pwned

Untitled-1Well, not really, but their parent company Cnet have had all outstanding shares etc bought by CBS (an American broadcasting network) in a deal worth about $1.8 million dollars. This is for all parts of Cnet, including mp3.com and TV.com, as well as GS and Cnet's own site. Whether they are aware of the fact or not, Gamespot, although quite popular still, suffered greatly, as did peoples view of Cnet management, with the sacking of Jeff Gerstmann. We'll wait and see what this deal does to the websites, but personally I don't think as outside users, we'll see any major changes to the sites, perhaps some more editorial staff need hiring, as GS's content is not coming as quick as it used to.

PS3 is 'for Teens'

image In a global youth survey done by the folks at Habbo (that virtual hotel/hangout/rip off thing), it was discovered that the PS3 is for teens. In a report in which 58,486 aged 11-18 across the planet were asked about their choice and views on game consoles, 69% chose the PS3 as 'great' or 'good, which was then followed by the Wii and Xbox 360 at 64% and 58%....quite a variation then....More surprisingly, the PS3 beat the Wii in every age category apart 11-12, where the Wii won, and that overall, (time for another massive surprise.....) the Wii was the most popular console for females, I'm not surprised when you see some of the testosterone fuelled games they release on the other consoles, who look like they were designed by coders who have a thing for 'big polygons'. The survey showed that although the 360 is far less popular in Europe and Asia, it's much better in the states (wow again...) with it being the console of choice in Mexico and Columbia, probably all playing GRAW 1+2 and going for a sightseeing tour round their country. And the good old fashioned gender split is lads like the PS3, girls like the Wii.

Squeezing it out...

imageThe war between MS and Sony continues, this battle centering around Microsoft's unlikely ally, the Wii. Aaron Greenburg, Xbox group product manager has claimed that although the PS3 and Wii are enjoying current gen success, on par with the 360 if anything, that the PS3 is getting 'squeezed out' by the 360 and Wii. Greenburg has obviously been in fighting talk lately, what with him bashing Sony last week for their treatment of consumers and now has decided to like Nintendo, though I doubt it will last too long. He has said that:

"What you're seeing ... is two platforms are having tremendous success,"

"Xbox 360 has hit 10 million units, the Wii is now getting close to that milestone, whereas the PS3 seems to be a bit stalled, and what you're finding is that there are two platforms that are performing very well, going after two uniquely different types of consumers, while the PS3 really seems like it's getting squeezed out"

(Quotes from Next-gen)

Probably because of the NPD report of the 360 being the first to reach 10 million units, this fighting talk is set to continue. Hopefully it shouldn't turn into a full blown battle, if Sony can keep their mouths shut for a bit....wait a minute...never mind then.

Other Stuff

No 360mote

Shane Kim has refused to acknowledge the existence of 360 motion controller. As well as giving the good old 'We don't comment on speculation and rumour', he also said that he has never heard about it and that there are a lot of third parties attempting to copy the Wii. But he could be playing dumb, so we'll see.

Wii Tops 6 million in Japan

Its official, now 4% of all the Japanese population own a Wii, which compared to the PS2, which has sold 20million...but has been out eight years. Also around 2 million of them have gone and bought Wii fit, and people seem to buying Mario Kart Wii games for the hell of it.

And Finally- Uwe Boll...let me at it..

'Because my movies are bloody and violent, I think I would be the right guy to do it'...Uwe Boll's reason for letting him get his hands on the GTA franchise. He believes that they will end up making a PG-13 film for $150 million, rather than a 'very hard, very brutal movie without comprimising'....can we add 'very crap' onto that list?