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Sunday, 11 May 2008

Condemned+light x Girl=Faith


Mirror's Edge : premier trailer
Uploaded by nofrag

Recently shown at a Playstation press event, Mirrors edge is being developed by DICE, creators of the Battlefield series, and published by EA. Now, game designers are having to think different, and take an alternative view on things, in order for their game to be separate from the swarms of others that are released throughout the year.

For example, the Condemned series by Sega, which recently saw the release of its second instalment, is a game based in a FPS perspective, yet increases the immersion levels. People always go on about the fact you're 'Right in the firefight' or 'Demonstrates the tension and immersion of a real war scenario', but at the end of the day, most FPS characters are faceless spoons, who took fashion tips from Rayman, ending up with floating arms as a body.

Condemned, and a few others change this, by allowed you to see the hands move up to the characters face when you shout for someone, or see their legs (Shock, gasp and horror) as they fall. This is similar to what the team at DICE are trying to do with Mirrors Edge. The trailer shows off the very slick and overall clean visuals, with HD textures really put to good use as your character climbs over objects.

Basic information on the game seems to be that it is set in a world where information is closely guarded and monitored, and if people want to move information without being monitored, they employ the help of runners. You play a female runner called Faith, and overall the game seems inspired by free running (think those crazy building site antics in Casino Royale).

Mirrors Edge is a beautiful game to watch, as Faith effortlessly bounds, leaps and climbs over obstacles. Her backstory seems a slightly cliched one for mysterious characters like herself. She grew up on the streets of the city, having lost both her parents, and distrusts the modern communication system.

To be perfectly honest, I couldn't care less about her backstory if she controlled like a drunk elephant. The designers have put the emphasis on maintaining momentum through difficult environments, rather than running and gunning, but the game is not really open world. The key to the game appears to be stringing moves together, so you don't start falling off things or getting shot by those chasing you.

The developers main problem appears to making the game simple enough for people to pick up and enjoy, yet clever enough to allow the stringing together and flowing of moves. The main issue with games is, how does the developer make the player go where they need to go. DICE's answer, something they call 'Runner Vision'.



When you watch the trailer, keep an eye out for all those things that glow red against the mainly white and blue environment. These show the route you should take, so for example, a door you need to go through suddenly gets embarrassed and glows red as you get nearer. The developers have compared this to the way in the Bourne films, 'Bourne sees things differently, a weapon whilst we only see a pen, so the game shows you this route'. Hopefully, this will allow novice players to move quickly through the environment, rather than plodding. And this should reduce the chance of the character 'snagging' on the environment.



As well as simply bouncing over roof tops, there are going to be some movement puzzles ie: How the hell do I get to that vent? and at some points, combat. From the trailer, it appears that it uses self defence disarming techniques and chokes, with some use of weapons, though this still isn't clear, but the game defiantly is not a shooter. There, as always, is some form of bullet time 'Reaction Time', which you gain from linking slick moves together, and allows you to fine tune huge jumps by slowing down time.



So, a promising looking game, which seems to be trying to steal some of the hype that Assassins Creed enjoyed last year. Hopefully, if DICE can make the game work as well as it does in the trailer, and the environments don't get too samey, it should be one to watch out for.


Mirrors Edge is planned for release this year on 360, PS3 and PC.




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