Before I begin on the multiplayer, the basic idea behind the game is that you are part of B Company, a company in which the soldiers which have not behaved particularly great in the army are put into, rather than prison. You are based in a conflict in the fictional eastern European country of Serkozache, and your company fight more for personal gain than the good of the army etc. During the demo mission, you are the new guy, who has joined the casually commanded company. You are ordered to attack an enemy outpost to clear it out for a convoy of vehicles. You grab a vehicle, of the many available i picked the bog standard Humvee and the 3 other squad members jumped in.
The only disappointing part is that buildings cannot be completely flattened, whether this is a gameplay choice or not, the developers have not allowed the building's supports to be destroyed. The way the buildings are damaged then, is much more similar to BLACK, seen on PS2 and Xbox, than Crysis.
Moving on from the single player, the multiplayer portion has one game mode
'Gold Rush', where a teams of attackers and defenders attempt to destroy or protect gold stashes, over one map, Oasis. Similar to the single player, whilst the maps are large in size, areas remain closed off until you have taken the gold stash, which allows for the attack to remain focused. Similar to BF:2142, the number of classes has been reduced, mirroring those found in CoD4.Overall then, BF:BC has done a good job of convincing me to get the retail. That comes with eight maps and thankfully, weapons that can all be unlocked at level 25, rather than being forced into purchasing them. Graphics could be touched up in places, some areas look pretty barren, but generally, the game has a polished feel, no doubt helped by the beta release.
Battlefield: Bad Company is due for release on June 23rd for Xbox 360 and PS3
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